Temple of Three Windsedit
From Anarchy Online Knowledge Base
Contents |
[edit] Introduction
The Temple of Three Winds, or TOTW, is a dungeon for players of level 60 and below. As the headquarters of a cult known as Cult of the Immortal One, you will encounter many religious type NPCs in this dungeon. Most common are the Cultists who are guarding this temple with their lives. Many items from this dungeon have descriptions, explaining the Cult of the Immortal One. Please keep in mind that you will be warped out of the dungeon after reaching a certain level and you will not be allowed to go back in again if you are higher than level 60.
There's apparently a quest in connection with TOTW. The guy to talk to is named Hermit, and can be found at 827, 2298 (static, Tir Desert, Greater Tir County). He is apparently well versed in the ancient languages, and says he can help you with the books you find in TOTW. He is looking for Ape Fist of Khalum, Tree of Enlightenment, and Karmic Fist Book. They need to be combined into 1 complete book using the trade skill window in order for him to accept them. You will get whichever collection of pieces of that you give him(ie. Tree of Enlightenment will give you that MA attack).
[edit] Location
Greater Tir County, North-North-West of Tir in the next zone at 1814 x 2714.
An easy way for Omnis and Neutrals to get to this temple is to go to Rome Green. In the south east of Rome Green at 426 x 242 you should find several boxes and Windcaller Cerrak standing next to them. Talk to the him and once you get the option to give him something, hand him 1000 credits. You will get a key which you can use on the portal (Temple of Three Winds Gateway) next to the boxes, which will transport you to the Temple of Three Winds instantly. For Clanners, you can find a NPC(Windcaller Karrac) and portal in Newland Desert on the other side of the whompah. Leaving the Temple requires a trek across the desert, either to a nearby player city whompah or to Tir.
[edit] Monster List
All monsters here always aggro, even when they are grey. Fortunately, they have short range of aggoring, so it is sometimes possible to sneak.
- Cultists - humanoids of all breeds and sizes, cast Ire of the Immortal
- Faithfuls (Oran, Casca, Nathan, Malikai, Cyth, Murial, Pallen) - humanoids of all breeds and sizes
- Acolytes (Seleen, Betany, Kelian, Dominic, Opet, Felid, Amber, Bryant, Verona, Kalen) - humanoids of all breeds and sizes
- Reverends (Oluay, Gulard, Cadelly, Julaan, Dashell, Suxx) - humanoids of all breeds and sizes
- Windcallers (Yatila, Yen, Rendal, Tilla, Donnel) - humanoids of all breeds and sizes
- Exarchs (Gevarain, Li-Po, Ecclese, Truan, Pilvar) - humanoids of all breeds and sizes
- Ju-ju Dolls - little skeletons
- Deathless Legionnaires - big, scythe wielding skeletons
- Animated Corpses - skeletons
- Eternal Guardians - three gladiatorbots standing in Guardian of Tommorow's room, which can be attacked without being aggroed by the Guardian itself.
[edit] Bosses
[edit] Windcaller Yatila
Respawn time: 10 min (?).
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Seems to have a "pull" nano that warps the target next to him. More info needed. |
Drops:
[edit] The Re-animator
nanomage female.
Respawn time: Need Info.
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
[edit] The Curator
Respawn time: abrox. 11min.
| Attack InformationNeed Info | ImmunitiesNeed Info | Special AttacksNeed Info |
Drops:
Rockcrusher Gauntlets
Touch of the Gripper
Notum Ring of the Three BM/MM
Notum Ring of the Three TS/MC
[edit] Defender of the Three
casts area nukes
Respawn time: Need Info.
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
[edit] Nematet the Custodian of Time
Respawn time: 20 min (?).
| Attack Information
Need Info | Immunities
Need Info | Special Attacks |
Drops:
Temporal Chalice
Nematet's Inner Eye
Purifying Rod
Crumbling Funeral Urn
Touch of the Gripper
Ring of Weeping Flesh
[edit] Lien the Memorystalker
- Level 66.
Respawn time: 15 min (?).
| Attack Information
Need Info | Immunities
Need Info | Special Attacks |
Drops:
Dark Memories
Memory Loop
Skull of Lamentation
Crumbling Funeral Urn
Ring of Memory Loss (Very Rare)
[edit] Guardian of Tomorrow
Respawn time: 20 min.
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
Guardian Tank Armor (Very Rare)
Guardian Circuit Board
Bracelet of Amplified Sound
Ring of Weeping Flesh
Purifying Rod
[edit] Gartua the Doorkeeper
Respawn time: 20 mins
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
[edit] Uklesh the Frozen
Respawn time: 15-20 mins ish.
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
[edit] Khalum
Respawn time: Spawns after death of Uklesh the Frozen.
| Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
[edit] Aztur the Immortal
- Final boss of the Temple of Three Winds
Respawn time: Spawns after death of Khalum.
Attack Information Speed:
Range: 5m | Immunities Calms: 100% Charms: 100% Roots: 35% | Special Attacks |
Drops:
Stygian Desolator
Skull of the Ancient (REALLY SUPER RARE?, Most claim not in game)
Holy Book of the Immortal (Very rare)
[edit] Loot
Almost all items here are NODROP, most of them are also UNIQUEs.
[edit] Weapons:
Stygian Desolator (team needed or pet class with high lvl pet)
Frost Scythe of the Legionnaire
Energy Scythe
Frozen Tear of Uklesh
Phase Blade
Howling Skull
Skull of Woe
Skull of Lamentation
Temporal Chalice
South Wind Katana
North Wind Katana
East Wind Katana
West Wind Katana
[edit] Armor:
Guardian Tank Armor
Exarch Robe (can be traded to the Blind Cultist outside the temple for a Sealed Inner Sanctum Pass)
Windcaller Robe
Reverend Robe
Acolyte Robe
Robe of the Faithful
Rockcrusher Gauntlets
Fist of Orion (Martial Artist only)
[edit] Shadowfade Armor:
Agent only. Windcaller Yen always drops two parts. Click here to see its cumulative stats
Shadowfade Armor (Body) (Agent Only)
Shadowfade Armor (Boots) (Agent Only)
Shadowfade Armor (Gloves) (Agent Only)
Shadowfade Armor (Helmet) (Agent Only)
Shadowfade Armor (Pants) (Agent Only)
Shadowfade Armor (Sleeves) (Agent Only)
[edit] Damage Rings:
It is possible to get all of the rings with the same name but different bonusses, UNIQUE does not apply to item's name but item's id.
Notum Ring of the Three (+10dmg, +6ncu, +2PM, +2SI)
Notum Ring of the Three (+10dmg, +6ncu, +2MM, +2BM)
Notum Ring of the Three (+10dmg, +6ncu, +2MC, +2TS)
Platinum Ring of the Three (+6dmg, +5ncu, +1PM, +1SI)
Platinum Ring of the Three (+6dmg, +5ncu, +1MM, +1BM)
Platinum Ring of the Three (+6dmg, +5ncu, +1MC, +1TS)
Gold Ring of the Three
Silver Ring of the Three
Bronze Ring of the Three
[edit] Specialty Rings:
Ring of Tattered Flame (on use casts Tattered Flame: damages target, locks MatterCrea for 2min)
Bloodleech Ring (on use hits target for 100, heals wearer for 75, locks Body Development for 1min)
Ring of Eternal Night (on use casts Eternal Night:blinds the target, locks SenseImp for 2min)
Ring of Weeping Flesh (on use casts Weeping Flesh: Damage over Time, 11 hits for 53 on target, locks BioMeta for 2 min)
Ring of Memory Loss (on use casts Memory Loss: wipes hatelist of target, locks PsychoModi for 10min)
[edit] Shoulder Pads:
Withered Flesh (on use casts Skin of the Believer: 500pt absorb shield, locks Body Development for 20min)
Barrow Strength (on use casts Unhallowed Force: +50 dmg, 100% resistance to snares, roots and calms, locks Strength for 20min)
[edit] NCU & Belt:
[edit] Implants:
Notum Splice (on use casts Notum Splice: +50 nano each sec for 20 sec, locks Max Nano for 20min, can be equipped by anyone but used only by Nano-Technicans)
Nematet's Inner Eye
Keeper's Vitality
Touch of the Gripper
Skull of the Ancient (team needed or pet class with high lvl pet)
[edit] Nanos:
Nano Crystal (Lien's Crystalizer) (Meta-Physicist: cast this to spawn shell, use an Urn on the shell to spawn a scythe wielding Legionnaire pet)
[edit] Misc:
Purifying Rod
Crumbling Funeral Urn (use with Lien's Crystalizer to spawn the pet)
Holy Book of the Immortal
Tattered book: Tree of Enlightenment (section 1)
Tattered book: Tree of Enlightenment (section 2)
Tattered book: Tree of Enlightenment (section 3)
Tattered book: Tree of Enlightenment (section 4)
Tattered book: Tree of Enlightenment (section 5)
Tattered book: Tree of Enlightenment (section 6) (used in Martial Artist's Temple Attacks quest to create Tree of Enlightenment: 120dmg + 290heal)
Tattered book: Ape Fist of Khalum (section 1)
Tattered book: Ape Fist of Khalum (section 2)
Tattered book: Ape Fist of Khalum (section 3)
Tattered book: Ape Fist of Khalum (section 4)
Tattered book: Ape Fist of Khalum (section 5) (used in Martial Artist's Temple Attacks quest to create Ape Fist of Khalum: 97dmg + 2sec stun)
[edit] Bracers:
[edit] Map
[edit] Credits
Base of this article was taken from AoStratics. Direct link to the orginal page: http://ao.stratics.com/content/guides/dungeons/templeofthreewinds.php?s=

