Temple of Three Windsedit

From Anarchy Online Knowledge Base

Contents

[edit] Introduction

The Temple of Three Winds, or TOTW, is a dungeon for players of level 60 and below. As the headquarters of a cult known as Cult of the Immortal One, you will encounter many religious type NPCs in this dungeon. Most common are the Cultists who are guarding this temple with their lives. Many items from this dungeon have descriptions, explaining the Cult of the Immortal One. Please keep in mind that you will be warped out of the dungeon after reaching a certain level and you will not be allowed to go back in again if you are higher than level 60.

There's apparently a quest in connection with TOTW. The guy to talk to is named Hermit, and can be found at 827, 2298 (static, Tir Desert, Greater Tir County). He is apparently well versed in the ancient languages, and says he can help you with the books you find in TOTW. He is looking for Ape Fist of Khalum, Tree of Enlightenment, and Karmic Fist Book. They need to be combined into 1 complete book using the trade skill window in order for him to accept them. You will get whichever collection of pieces of that you give him(ie. Tree of Enlightenment will give you that MA attack).

[edit] Location

Greater Tir County, North-North-West of Tir in the next zone at 1814 x 2714.

Windcaller Cerrak

An easy way for Omnis and Neutrals to get to this temple is to go to Rome Green. In the south east of Rome Green at 426 x 242 you should find several boxes and Windcaller Cerrak standing next to them. Talk to the him and once you get the option to give him something, hand him 1000 credits. You will get a key which you can use on the portal (Temple of Three Winds Gateway) next to the boxes, which will transport you to the Temple of Three Winds instantly. For Clanners, you can find a NPC(Windcaller Karrac) and portal in Newland Desert on the other side of the whompah. Leaving the Temple requires a trek across the desert, either to a nearby player city whompah or to Tir.

[edit] Monster List

All monsters here always aggro, even when they are grey. Fortunately, they have short range of aggoring, so it is sometimes possible to sneak.

  • Cultists - humanoids of all breeds and sizes, cast Ire of the Immortal
  • Faithfuls (Oran, Casca, Nathan, Malikai, Cyth, Murial, Pallen) - humanoids of all breeds and sizes
  • Acolytes (Seleen, Betany, Kelian, Dominic, Opet, Felid, Amber, Bryant, Verona, Kalen) - humanoids of all breeds and sizes
  • Reverends (Oluay, Gulard, Cadelly, Julaan, Dashell, Suxx) - humanoids of all breeds and sizes
  • Windcallers (Yatila, Yen, Rendal, Tilla, Donnel) - humanoids of all breeds and sizes
  • Exarchs (Gevarain, Li-Po, Ecclese, Truan, Pilvar) - humanoids of all breeds and sizes
  • Ju-ju Dolls - little skeletons
  • Deathless Legionnaires - big, scythe wielding skeletons
  • Animated Corpses - skeletons
  • Eternal Guardians - three gladiatorbots standing in Guardian of Tommorow's room, which can be attacked without being aggroed by the Guardian itself.

[edit] Bosses

[edit] Windcaller Yatila

Windcaller Yatila

Respawn time: 10 min (?).

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Seems to have a "pull" nano that warps the target next to him.

More info needed.

Drops:


[edit] The Re-animator

nanomage female.

Respawn time: Need Info.

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:

[edit] The Curator

The Curator

Respawn time: abrox. 11min.

Attack InformationNeed Info  ImmunitiesNeed Info  Special AttacksNeed Info


Drops:


[edit] Defender of the Three

casts area nukes

Defender of the Three

Respawn time: Need Info.

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:













[edit] Nematet the Custodian of Time

Nematet the Custodian of Time

Respawn time: 20 min (?).

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Drops:


[edit] Lien the Memorystalker

Lien the Memorystalker
Level 66.

Respawn time: 15 min (?).

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Drops:


[edit] Guardian of Tomorrow

Guardian of Tomorrow

Respawn time: 20 min.

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:







[edit] Gartua the Doorkeeper

Gartua the Doorkeeper

Respawn time: 20 mins

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:














[edit] Uklesh the Frozen

Uklesh the Frozen

Respawn time: 15-20 mins ish.

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:
















[edit] Khalum

Respawn time: Spawns after death of Uklesh the Frozen.

Attack Information

Need Info

  Immunities

Need Info

  Special Attacks

Need Info


Drops:

[edit] Aztur the Immortal

Aztur the Immortal
Final boss of the Temple of Three Winds

Respawn time: Spawns after death of Khalum.

Attack Information Speed:
2.35s/2.35s
1.75s/1.75s
Damage range 100-500 per hit
Type: Melee damage (x7)
Range: 5m
Immunities Calms: 100%

Charms: 100%

Snares: 55%
Roots: 35%
Special Attacks

Drops:


[edit] Loot

Almost all items here are NODROP, most of them are also UNIQUEs.

[edit] Weapons:

[edit] Armor:

[edit] Shadowfade Armor:

Agent only. Windcaller Yen always drops two parts. Click here to see its cumulative stats

[edit] Damage Rings:

It is possible to get all of the rings with the same name but different bonusses, UNIQUE does not apply to item's name but item's id.

[edit] Specialty Rings:

[edit] Shoulder Pads:

[edit] NCU & Belt:

[edit] Implants:

[edit] Nanos:

[edit] Misc:

[edit] Bracers:

[edit] Map

Map of the Temple of the Three Winds

[edit] Credits

Base of this article was taken from AoStratics. Direct link to the orginal page: http://ao.stratics.com/content/guides/dungeons/templeofthreewinds.php?s=